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Polysettlement
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Devlog
1.2.1 Update Changelog
July 27, 2018
by
Byte Forge
Added a few player recommendations to make the game easier to understand and play such as: 1- New UI for selecting buildings. 2-Text on what buildings do and how much they cost. 3-Modified the Day-Nig...
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1.2.0 Changelog
January 15, 2018
by
Byte Forge
Major Changes: 1- Added the ability to Save and Load 2-Turned off procedural terrain for now (Couldn't find a way to save and load terrain) 3- Day-Night cycle Minor Changes: 1- Added two deco building...
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Desktop Version now available
October 01, 2017
by
Byte Forge
A thing I found out while developing polysettlement is that internet speed is a huge bottleneck when loading and playing large HTML5 games, thus I decided to publish a desktop .exe which will allow me...
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Version 1.0.1 Stone Update is out!
September 22, 2017
by
Byte Forge
The stone resource has been introduced! I've added 2 buildings and remade the UI to make the game look better, Ive also optimized the game to load faster by clearing things out and adding a splash scr...
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Updates!
September 03, 2017
by
Byte Forge
#Mining-Update
Started working on the first update today, seems a lot of people are playing the game so I decided to continue development yay!...
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PolySettlement First post evaaaa
August 31, 2017
by
Byte Forge
#First, #TODO
Polysettlement is online! quite frankly after a couple of minutes of playtime I gotta say its not too bad but its barely finished, a couple of features I have planned for it (plus completed features)...
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